sidewall +1

A bit more active work schedule and one of the worst springtime colds I’ve ever had has slowed me down a bit, but here’s a minor update to the sidewall art I showed in the last post. I’m probably 99% done with Chewie’s side and and maybe 90% on Han’s. There are some mystery areas on Han’s side that are rarely seen in the movie. If anyone has some good photos feel free to drop me a line!

 

Chewie’s Side:

SideWalls_AllPanels-130417_jm_Chewie

And Han’s:

SideWalls_AllPanels-130417_jm_Han

sidewall

Here is a bit of a behind-the-scenes for how I’m going about reconstructing the sidewall control placements. I started with this reference image (which is my primary reference photo – it shows the cockpit before the “shrinkage”; the chopped-up version seen in A New Hope that was made to feel more, um, claustrophobic)…anhmfcockpit1ks1

I cropped each side panel from the photo, perspective corrected them individually and then strung them together to make one large unfolded panel with the right proportions.Basic RGB

I then created new artwork from the corrected reference photo. This will be used as an underlay for the next round of CAD work. I don’t think I will be able to find as good a reference for Han’s side, but this exercise has at least set a precedent for the grid spacing of each of the elements – which should provide solid starting points for the other side…

SideWall_Chewie_All-Clean_jm-01

Sorry for such a long skinny post…

nose cone

MF_Cockpit-Cockpit-Fullscale_130314_jm.149

Just a quick update on what I’ve been up to. I’ve been remodeling the cockpit cone. I think this version is a better mash-up of the 5-foot and the full scale builds. It’s mostly an exercise in proportion at this point.

MF_Cockpit-Cockpit-Fullscale_130314_jm.150

 

I’m also starting to look at how I might make space for lighting elements. I’m playing with various light-pipe design for the light bars to be lit with a single LED each and fiber optic solutions for the myriad of tiny lights on the side walls.

console complete

MF_Cockpit-FullScale_12.57MF_Cockpit-FullScale_12.47MF_Cockpit-FullScale_12.51MF_Cockpit-FullScale_12.48MF_Cockpit-FullScale_12.53

 

Whew – this was a big push!

I hope to get this all up on grabCad over the week-end. As with most anything I’ve done – it’s all still work in progress and subject to revision (I’m a bit concerned that the main dashboard is a bit too wide at the moment).

I’ll probably be working on some of the interior side panels next. With many of the buttons and switches built for this model, I hope the rest goes a bit quicker.

Enjoy!

MF_Cockpit-FullScale_12.59

cockpit console detail

Been traveling a lot lately, but have kept chugging along. Been focusing on the main dashboard console for the cockpit. This includes building a library of common parts such as; the chicklet buttons, toggle switches, rocker switches, keycaps and so on. Hopefully this will make populating the sidewalls of the cockpit interior go a bit faster. Now for some eye candy…MF_Cockpit-Console_13.233

MF_Cockpit-Console_13.231 MF_Cockpit-Console_13.232 MF_Cockpit-Console_13.234

test print

MF_Cockpit-NavComm_12.126

While the goal of my project is to eventually build a whole scale model of the Falcon, I’m currently in a little cul de sac of building that includes documenting some of the full scale elements (at full scale in CAD) – specifically the cockpit. I’ll be 3D printing much of these full scale part at miniature scale (about 1/35) for my final model, but will need to run tests of parts as I go.

Here is a 1/6th scale (suitable for a 12″ action figure) of the nav come seat. It’s a fairly low res FDM print, but does it’s job to verify the geometry and help me to understand what details will hold at the miniature scale.

 

pilot seats refined

MF_Cockpit-CaptainsChairs_12.131

While I’m figuring-out what I want to do with the corridor, I took a bit of time to refine the captain’s chairs. I tweaked the interior panels to have a bit more of a lived in feel. I also noticed in some photos that the quilted part of the seat back has more of a paunchy feel to it – over-stuffed almost – as opposed to my last version that was a bit more taught and tailored.

I also revised the base pedestal to match the Nav Seats better. Not that I know what the pilot seat based really look like – but my assumption is that they used similar hardware.